strong and bold!
Those with weapons
of Darkness we fight,
already our hates press them hard."
Wagner, Gotterdamerung, II, I
KRAE - TALES
OF THE KORTHIAN HOLD is set in an ancient mythical
replete with grim peril and wondrous treasures. It
is a world dominated by the emerging society of
and the long reticent Elder Races. Scattered across
the continent, like so many hidden gems, are relics
and ruins of a past societies, wars, and glories.
Man has come
to call this world The One Land, a name that has
origins in the philosophy that society is set around
their coastal realm to the south: the world not unlike
a large isl
and. The Dwarves, with their roots solidified
in the mountain realms of the world have come to
the land Daergoss, which roughly translates to "the
self which upholds the mountains." In their forest
kingdoms the Elves, who first developed civilization,
called their world Arindia. It translates to "trees
beneath the deep," and really has no bearing on
the lands outside the forests. The Elves consider the
forest realms of the land to be the only real world,
and anything outside of their realms is widely considered
inhospitable, akin to a kind of purgatory.
In this world
lay scattered the communities of the Edler Races. The
Dwarves remain hidden in their mountain holds in the
Korthian Valley and ruined kingdoms to the north. These
strong holds, for the most part, were created a thousand
years prior, as stations to the old Dwarf Kingdoms.
The great mountain of Gal'Jertam be
yond the Northern
Ridge, with it's carved faces looking to each distant
end of the compass, is a weary reminder of the power
of ancient gods.
The Twin Swords were forged
by the Dwarven smiths of the Culraften to smite down
the Black Wizard.